Patch Notes 3.00
Predator: Hunting Grounds is now available for PS5 and Xbox Series X|S with a new patch featuring a ton of bug fixes and improvements across several areas including UI, movement, AI bots, and more!
HD Engine & Graphics Upgrade
The Predator: Hunting Grounds Ninth Generation Update is available for PS5, Xbox Series X|S, and PC! These players will be seeing improvements to graphics, textures, and lighting, with a new ray tracing feature!
Experience the jungle like never before with enhanced VFX across foliage, caves, and watery environments. Make way through your missions with refined lighting across all maps– both night and day variations. Immerse yourself in the hunt with upgraded movement and physics.
Cross-Platform
Players getting the Ninth Generation Update will be able to play with their friends across Nextgen platforms, without being limited to a single ecosystem. So party up and let the hunt begin!
Feral Predator
Also featured in the Ninth Generation Update, the Feral Predator is here! The Feral Predator is a titan of hunting down the most challenging and brutal prey on any planet it discovers. This Predator has fashioned a unique set of armor and weaponry to become a truly elite hunter.
The Crossbolt Gun fires fast moving, guided Crossbolt Arrows that pierce through targets, causing massive damage.
An expandable Shield that is worn on the left arm. Upon expanding, soaks up any incoming damage to avoid heavy barrages of gunfire or other attacks. If the Shield absorbs too much damage, it can overload your energy.
The Feral Spear is a specially designed Combistick wielded by the Feral Predator. The asymmetrical design has a blunt backside and barbed frontside, built for aggressive two-handed combat.
Patch Notes
Changes and Improvements
General
Added haptic feedback and adaptive triggers for PS5 controllers
Player level will now be displayed in parties
Made improvements and adjustments across player cards in the pre-match lobby
Adjusted and Improved HUD during Clash mode for better readability
Added stick sensitivity and dead zone settings in the Controller Options Menu
Added and improved keybinding icons in the Controller Mapping settings
Added a 'Push To Talk' keybinding to the Controller Mapping settings
Improved Controller Mapping settings by removing inputs that could not be rebound
Added messaging in the Customization Menu when there is not enough Veritanium to purchase an item
Added additional Dioramas to the Main Menu
Adjusted and polished the Field Locker opening animation
Gameplay
Increased health of Ammo Crates and Medical Stations
Made improvements to the collision on various destructible mission objects
Adjusted and improved the timing and interactions for NPC Soldiers activating camp alarms
Fireteam
Adjusted and polished animations that occur while the player is simultaneously walking, ADSing, and toggling crouch
The “Primary Objectives” window will now display the current mission name
Added and improved SFX across various weapon impacts and destroyed objects
Adjusted UI elements to improve clarity for Secondary Objective alerts
Adjusted objective highlights for mission objectives to improve visual clarity
Weapons
General
-Decreased maximum ammo capacity across all Pistols and Shotguns
-Increased range of camera shake from Frag Grenade explosions
7EN
-Increased recoil
SAWZ-50
-Increased recoil
2XL
-Decreased hip-fire accuracy
Predator
Added and improved roar SFX across various Predator Classes
Added SFX that occurs during energy regeneration
Adjusted and improved the SFX that occur while ADSing with the Plasma Caster
Adjusted and improved the SFX that occur while recharging the Hand Held Plasma Caster
Adjusted and polished animations that occur while switching between running and sprinting
Weapons
General
Made improvements to Predator weapon/ammo pickup colliders to prevent them from being unretrievable
Norse Hammer
-Decreased damage
Plasma Caster
-Decreased accuracy penalty after losing the biomask
Bug Fixes
General
Fixed an issue where PS4 users were crashing if their console’s memory storage was near full
Fixed an issue where various option menus would not scroll down when navigating with a controller
Fixed an issue where bots could spawn without heads and textures when starting a Private Match
Fixed an issue where Veritanium amounts would not update across various menus after spending currency
Fixed an issue where Veritanium amount could display as “-1”
Fixed an issue where certain Lore Tapes would not play in the Extras Menu
Fixed an issue where party members could not be kicked from the lobby in Private Matches
Fixed an issue where the ESC key could not be used to exit Menu options
Fixed an issue where players would sometimes not join the party after accepting the invite
Fixed an issue where the Party Leader could crash when leaving a match and selecting “Leave With Party”
Fixed an issue where interaction widgets would not display the correct button if the interact button had been remapped
Fixed an issue where restoring defaults in Controller Mapping would not properly restore the default icons
Fixed an issue where invalid keyboard multimedia buttons could be assigned to Custom Controls
Fixed an issue where profile pictures could not display on the Friends List
Fixed an issue where Control Points could not be captured in Clash
Fixed an issue where interaction widgets could remain on-screen after respawning in Clash
Fixed an issue where in a Clash game, the Pause Menu could not be navigated when the ”Become Predator” widget was being displayed
Fixed an issue where when remapping buttons, the default button would stay bound along with the newly mapped button
Fixed an issue where in-game audio could not play after starting a second Private Match
Fixed an issue where icons on the Objective Window would not match the icons in-world
Fixed an issue where Display and Resolution settings could not be changed via keyboard
Fixed an issue where loadout names would not display when changing loadouts in the pre-match lobby
Fixed an issue where applying Controller Mapping Presets would not save
Fixed an issue where the ”Edit Custom Controls” button could disappear after changing Controller Mapping Presets
Fixed an issue where the “Control Point Capture Score” and “Control Point Claim Score” Modifier settings were reversed
Fixed an issue where keybinding icons would not appear when assigned to mouse side buttons in the Custom Controls Menu
Fixed an issue where a player slot could disappear after a player leaves a Quickplay lobby
Fixed an issue where the Veritanium cost would not display in the Customization Menu
Fireteam
Fixed an issue where the Reckless specialization was incorrectly causing Fireteam members to deal additional damage on top of the base damage increase
Fixed an issue where Fireteam's automatic weapons could get stuck firing
Fixed an issue where Fireteam animations during Spectator Mode could appear jittery for the host player
Fixed an issue where the Cameras would not spawn during the “Destroy Spy Cameras” objective on Backwater
Fixed an issue where the flashing lights on Jammers could persist after destroying them during the “Destroy Jammers” objective on Headquarters
Fixed an issue where the Spectator Mode camera could appear off-center
Fixed an issue where Fireteam Bots would not appear on the scoreboard in Hunt
Fixed an issue where Fireteam members' weapons would not appear in a private match
Fixed an issue where Fireteam skulls could remain in the air after being claimed by a Predator
Fixed an issue if the player had been revived while on fire, the fire would persist
Adjusted and improved in-game chatter from Fireteam members
Fixed an issue where SFX would not play while interacting with mission objectives
Fixed an issue where Fireteam player icons would not appear on the minimap
Fixed an issue where “Facepaint” customizations would not apply across various Fireteam heads
Fixed an issue where team preference could not be set while in a solo party
Addressed an issue where Fireteam Bots could clip inside of objects
Fixed an issue where hitmarkers would not display when an enemy is damaged by an exploding barrel
Fixed an issue where Fireteam members could not interact with Bear Traps while trapped in a location where they could mud up
Fixed an issue where Fireteam members could continue to sprint after exhausting all stamina
Fixed an exploit where Ammo Bags and Medical Kits could be duplicated
Fixed an issue where matches would not end after the Fireteam escaped the blast radius of the Predator's Self-Destruct Device
Predator
Fixed an issue where the Cloak icon would not be grayed out during a Private Match after disabling “Cloak Mode” in Modifiers
Fixed an issue where the Predator's Leap would not land at the targeted location
Fixed an issue where the Predator’s movement speed was increased while simultaneously Predkouring on a tree andA DSing with the Plasma Caster
Fixed an issue where the “Vision Mode” and “Leap” prompts would display even while their respective Private Match modifiers are disabled
Fixed an issue where the Predators “Claim” and “Eat Boar” prompts would not appear
Fixed an issue where the collision SFX would not play after the Smart Disc hits a surface
Fixed an issue where the Predator’s aiming animation would persist while using the Yautja Bow
Fixed an issue where Predkour branches would sometimes not be highlighted while in Vision Mode
Fixed an issue where the player’s empty weapon slots would display the weapon name of a previously equipped weapon while in Hunt Preparation
Fixed an issue where “Warpaint” and “Scar” customizations would not apply across various Predator masks
Fixed an issue where the Scar Mask would not display certain “Scar” cosmetics
Fixed an issue where the Jungle Hunter ('87) Mask would not correctly display the “Scar 1” cosmetic
Fixed several coloration issues on various Predator skin and armor tints
Weapons/Gear
Fixed an issue where the Combistick icon in the Loadout Screen would not display the correct variant icon
Fixed an issue where the Wrist Launcher's reticle ammo bar would display the current energy bar level instead